WF_header.png

 

fleet command

An ambitious, multi-studio AAA mobile game. Set in a futuristic, flooded world, the player builds a fleet of ships and crew members to master the waves. As part of a multi-studio team, I developed layouts and a look and feel for the game. The UI changed direction several times, providing an opportunity to work in different styles and improve on layouts.

Sadly the game was never released to the public, but below there’s a collected of some of work I did throughout the project.

 

Officers

V1 Card rarity explorations

V1 Card rarity explorations

First direction for hollographic officer cards. They could display as full holograms when we needed to show them off, but also as condensed versions for other UI screens

First direction for hollographic officer cards. They could display as full holograms when we needed to show them off, but also as condensed versions for other UI screens

Officer Management Screen

Officer Management Screen

Officer Ability Infographics

Officer Ability Infographics

WF_officers_05.png

Battle Flow

Pre-battle and battle game

Pre-battle and battle game

Rack-up screen

Rack-up screen


Map screen

Style and UX options for the map screen

Style and UX options for the map screen

World map screen for selecting chapters

World map screen for selecting chapters

Final in-game map

Final in-game map